If a Sycophant manages to land The Thirst, their new Bombing Run and Deafening Whine abilities are more dangerous and are not to be underestimated. Because of this, it is recommended to keep them stunned or, if you can guarantee it, simply killed, while focusing on more dangerous foes. However, they are otherwise weak, with little health and very low resistances except for blight. The Sycophant's extremely high speed means that it often acts first, potentially infecting heroes with the Crimson Curse and giving some stress. Sycophants in Bloodlust form are much more dangerous, with higher stress damage from The Thirst, and access to new moves: a bleed skill called Bombing Run, and Deafening Whine, a more powerful form of Maddening Whine with a low chance to stun. If a Sycophant's health falls below 40%, it will almost certainly use The Thirst to heal. In Thirsty form, Sycophants can use Maddening Whine, prioritizing already-stressed targets (3x higher chance), and The Thirst to change to Bloodlust form and heal itself. Sycophants, like many other Bloodsuckers, have two forms, typically referred to as "Thirsty" and "Bloodlust." A Sycophant will always begin in Thirsty form, but if it lands The Thirst on a target, it will change to Bloodlust.
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